Ryhthm game using raylib
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package render
import (
type Renderer interface {
Init() error
Deinit() error
AddDecoration(col, row uint16, content string, frames int)
delay time.Duration,
render func(startTime time.Time, duration time.Duration) bool,
// Ran after rendering all the ui, this will render again, so don't do much
// but print debug info
endRender func(renderDuration time.Duration),
Fill(row, column uint16, message string)
FillColor(row, column uint16, color color.RGBA, message string)